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Thimbleweed Park PC Review

Thimbleweed Park is bought to us from the minds of Ron Gilbert and Gary Winnick. If these names sound familiar, they were behind two of the most well known point and click adventure games; Maniac Mansion (1987) and The Secret of Monkey Island (1990) whilst working with Lucas Arts.

Thimbleweed Park uses the same mechanics as these games that has become a staple for many adventure games to follow over the years. A list of verbs appears in the bottom of the screen including look at, use, open, talk to and pick up. These are used with items and people in the game to interact and solve the many puzzles in the game.

Many adventure games still use these basic verbs in their games in one way or another through different interfaces.


Gameplay in Thimbleweed Park goes back to the roots of click and point adventure games with the verb list used to interact with the environment. You start playing as Angela Ray and Antonio Reyes, two detectives from different agencies trying to solve a murder by the outskirts of the town of Thimbleweed Park. At first it is unclear what divisions they are with or what their motives for being in this town are, but as the game progresses their true intentions and motives soon become apparent.

You also play as three other characters throughout the game to uncover the secrets of this weird little town.

Delores Edmund a young teenager and heir to the towns leading manufacturing company coming back to town from her dream job of game designing at  “Mmcus Flem” following her uncles death.

Probably the best character of the game Ransome the clown, a lude, crude swearing and insulting clown cursed to never being able to remove his makeup. Most of his dialogue is replaced by “beeps” but you get the idea of what he is saying.

Lastly the ghost of Franklin Edmund the father of Delores who is unsure how he died and how to escape the hotel of his family.

Eventually all characters share a common objective and work together to help solve the mystery of Thimbleweed Park and how it’s history has shaped the weird going ons and why the town is just overall creepy.

For fans of classic Lucas Art games there is so many hidden references and throwbacks to their classic games. From well known characters appearing in the background or graffiti referencing a particular “Mighty Pirate”.

The game’s dialogue often breaks the fourth wall and becomes self-referencing and deprecating to the fact this is a video game. It’s this meta approach that makes games like this so great and humorous.

The game also has two modes classic to the style of these games. Casual mode allows for a simpler puzzle structure and gets you through the story. Hard mode is designed for adventure game experts and includes more puzzles of different difficulty to get to through the games story.


As soon as you open this game the nostalgic graphics hit you right in the face. The pixilation and simplicity of it all has you truly believe this game is from the 1990’s. Many of Lucas arts games have been remastered and lost the edgy pixel look. But this game was purposely made like this and it is such a nice nod to the classic click and point’s of yesteryear.


The voice acting in this game is quite well done and each character both playable and not delivers their lines with conviction and underlying humor that is apparent in many of Lucas Arts former work. The music sounds like it is from classic 90’s shows that the game references like Twin Peaks or X-Files. It sets the tension in the background whilst quieter than the environmental or character sounds.


Thimbleweed Park is a great trip down memory lane to those great click and points of the 90’s. It is great to see Gilbert and Winnick come back and create this spiritual successor to their earlier games. Adventure games seem to be making a comeback and I couldn’t be happier as these were some of the first games I played when I was young.

If you are a fan of click and point adventure games this is a must have for your collection, the $20 USD it isn’t going to break the budget that much and with two modes and plenty of Easter eggs it is a game you could get a few playthroughs out of.



  • Classic graphics
  • Nostaligia ++


  • Character interactions seem a bit forced.
  • Ending is a little lackluster

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